Internet worlds where physical and virtual reality collide, where people can engage in a wide range of activities like those in the physical world. What is the metaverse and how does it look in practice?
The authors of the report – an interdisciplinary team of experts – present the metaverse as a collective virtual space bringing together physical and digital reality which, from the perspective of the participant, is based on the creation of a sense of interpenetration between the real world and the virtual world.
This provides the user with a highly immersive experience, i.e. the impression of being transported to another world in which the possibility of manipulating and interacting with the environment is preserved.
Within the metaverse, experiences are simultaneous and persistent for an unlimited number of users, each having their own individual sense of presence and continuity of data such as identity, history, permissions, objects, communications and payments.
What does the metaverse mean for business?
What legal challenges will the development of the metaverse bring?
How can your business thrive in this new reality?
METAVERSE REPORT KOCHAŃSKI & PARTNERS provides a legal perspective on a variety of areas surrounding the metaverse, including:
- property rights and web 3.0,
- advertising,
- gaming,
- entertainment,
- trademarks,
- AI,
- data,
- NFT,
- crypto-assets and the MICA Regulation,
- deepfake,
- antitrust law.
The report was coordinated by: Łukasz Węgrzyn, Szymon Ciach, and Aleksandra Ryżkowska.
The report was authored by: Michał Będkowski-Kozioł, Agnieszka Chajewska, Mateusz Ostrowski, Łukasz Węgrzyn, Piotr Kaniewski, Monika Maćkowska-Morytz, Alicja Cessak-Mojnowska, Agnieszka Choromańska-Malicka, Szymon Ciach, Tomasz Szambelan, Krzysztof Kowacz, Maciej Kuranc, Aminata Traore-Michalak, Eryk Czajkowski, Paulina Perkowska, Bartłomiej Galos and Marta Musidłowska.
The report was partnered by Synapse Network and ITwiz.